Description
Max Hayon founded Foulball Hangover prior to the breakout success of his solo-developed title, Hydroneer. Following the game's release in May 2020, its commercial performance and sales of over 1,000,000 copies worldwide allowed Max to transition from a lone developer to a studio lead. This growth has enabled the company to expand into its current structure of five full-time team members. Since the initial launch, the team has released a DLC for Hydroneer and is now focused on releasing the game on consoles and developing their next title, Die Trying.
Projects
Contact
- Support
- support@foulballhangover.com
- Media
- media@foulballhangover.com
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